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/ Czech Logic, Card & Gambling Games / Logické hry.iso / hry / Fish Fillets / script / windoze / models.lua < prev   
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Text File  |  2005-07-16  |  6.6 KB  |  346 lines

  1.  
  2. createRoom(45, 33, "images/"..codename.."/win-p.png")
  3. setRoomWaves(5, 10, 5)
  4.  
  5. room = addModel("item_fixed", 0, 0,
  6. [[
  7. XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX..X
  8. X...........................................X
  9. X............................................
  10. X...........................................X
  11. X...........................................X
  12. X...........................................X
  13. X...........................................X
  14. X...........................................X
  15. X...........................................X
  16. X...........................................X
  17. X...........................................X
  18. X...........................................X
  19. X...........................................X
  20. X...........................................X
  21. X...........................................X
  22. X...........................................X
  23. X...........................................X
  24. X...........................................X
  25. XXXXXXX.....................................X
  26. XXXXXXX.....................................X
  27. XXXXXXX.....................................X
  28. XXXXXXX.....................................X
  29. XXXXXXX.....................................X
  30. XXXXXXX.....................................X
  31. X....XX.....................................X
  32. X....XX.....................................X
  33. XXXXXXX.....................................X
  34. X...XXX......................................
  35. XXXXXXX......................................
  36. X....XX.....................................X
  37. X....XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
  38. XX...XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
  39. XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
  40. ]])
  41. addItemAnim(room, "images/"..codename.."/win-w.png")
  42.  
  43. item_light = addModel("item_light", 33, 4,
  44. [[
  45. XXXXXXX
  46. XXXXXXX
  47. XXXXXXX
  48. XXXXXXX
  49. XXXXXXX
  50. ]])
  51. addItemAnim(item_light, "images/"..codename.."/dotaz.png")
  52.  
  53. item_light = addModel("item_light", 28, 22,
  54. [[
  55. XXXXXXXX
  56. XXXXXXXX
  57. XXXXXXXX
  58. XXXXXXXX
  59. XXXXXXXX
  60. XXXXXXXX
  61. ]])
  62. addItemAnim(item_light, "images/"..codename.."/color.png")
  63.  
  64. item_light = addModel("item_light", 1, 12,
  65. [[
  66. XX
  67. XX
  68. ]])
  69. addItemAnim(item_light, "images/"..codename.."/icon1.png")
  70.  
  71. bonuslevel = addModel("item_light", 23, 9,
  72. [[
  73. XXXXXXXXXXXXXXXXXXX
  74. XXXXXXXXXXXXXXXXXXX
  75. X.................X
  76. X...X.............X
  77. X.................X
  78. X.................X
  79. XX................X
  80. XX.........XX.....X
  81. X.XXX.............X
  82. .............X....X
  83. .............X....X
  84. X...XX............X
  85. XXXXXXXXXXXXXXXXXXX
  86. ]])
  87. addItemAnim(bonuslevel, "images/"..codename.."/bonus_00.png")
  88. -- extsize=1; first="bonus0.BMP"
  89.  
  90. item_light = addModel("item_light", 1, 16,
  91. [[
  92. XX
  93. XX
  94. ]])
  95. addItemAnim(item_light, "images/"..codename.."/icon2.png")
  96.  
  97. item_light = addModel("item_light", 3, 2,
  98. [[
  99. .XX.
  100. .XX.
  101. XXXX
  102. ]])
  103. addItemAnim(item_light, "images/"..codename.."/tento.png")
  104.  
  105. item_light = addModel("item_light", 37, 2,
  106. [[
  107. XX
  108. XX
  109. ]])
  110. addItemAnim(item_light, "images/"..codename.."/icon25.png")
  111.  
  112. item_light = addModel("item_light", 29, 28,
  113. [[
  114. XX
  115. XX
  116. ]])
  117. addItemAnim(item_light, "images/"..codename.."/icon21.png")
  118.  
  119. item_light = addModel("item_light", 9, 20,
  120. [[
  121. XX
  122. XX
  123. XX
  124. ]])
  125. addItemAnim(item_light, "images/"..codename.."/kos.png")
  126.  
  127. small = addModel("fish_small", 11, 29,
  128. [[
  129. XXX
  130. ]])
  131. addFishAnim(small, LOOK_RIGHT, "images/fishes/small")
  132.  
  133. big = addModel("fish_big", 3, 7,
  134. [[
  135. XXXX
  136. XXXX
  137. ]])
  138. addFishAnim(big, LOOK_RIGHT, "images/fishes/big")
  139.  
  140. notepad = addModel("item_light", 7, 23,
  141. [[
  142. XXXXXXXXXX
  143. XXXXXXXXXX
  144. XXXXXXXXXX
  145. XXXXXXXXXX
  146. XXXXXXXXXX
  147. XXXXXXXXXX
  148. ]])
  149. addItemAnim(notepad, "images/"..codename.."/notepad_00.png")
  150. -- extsize=9; first="Notepad0.BMP"
  151.  
  152. item_light = addModel("item_light", 8, 14,
  153. [[
  154. XX
  155. XX
  156. ]])
  157. addItemAnim(item_light, "images/"..codename.."/icon14.png")
  158.  
  159. item_light = addModel("item_light", 5, 16,
  160. [[
  161. XX
  162. XX
  163. ]])
  164. addItemAnim(item_light, "images/"..codename.."/icon27.png")
  165.  
  166. item_light = addModel("item_light", 31, 28,
  167. [[
  168. XX
  169. XX
  170. ]])
  171. addItemAnim(item_light, "images/"..codename.."/icon7.png")
  172.  
  173. item_light = addModel("item_light", 8, 12,
  174. [[
  175. XX
  176. XX
  177. ]])
  178. addItemAnim(item_light, "images/"..codename.."/icon29.png")
  179.  
  180. item_light = addModel("item_light", 4, 5,
  181. [[
  182. XX
  183. XX
  184. ]])
  185. addItemAnim(item_light, "images/"..codename.."/icon3.png")
  186.  
  187. item_light = addModel("item_light", 4, 14,
  188. [[
  189. XX
  190. XX
  191. ]])
  192. addItemAnim(item_light, "images/"..codename.."/icon24.png")
  193.  
  194. item_light = addModel("item_light", 18, 21,
  195. [[
  196. XX
  197. XX
  198. ]])
  199. addItemAnim(item_light, "images/"..codename.."/icon22.png")
  200.  
  201. item_light = addModel("item_light", 7, 8,
  202. [[
  203. XX
  204. XX
  205. ]])
  206. addItemAnim(item_light, "images/"..codename.."/icon28.png")
  207.  
  208. item_light = addModel("item_light", 8, 6,
  209. [[
  210. XX
  211. XX
  212. ]])
  213. addItemAnim(item_light, "images/"..codename.."/icon11.png")
  214.  
  215. item_light = addModel("item_light", 17, 23,
  216. [[
  217. XXXXXXXXXX
  218. XXXXXXXXXX
  219. XXXXXXXXXX
  220. XXXXXXXXXX
  221. XXXXXXXXXX
  222. XXXXXXXXXX
  223. XXXXXXXXXX
  224. ]])
  225. addItemAnim(item_light, "images/"..codename.."/altar.png")
  226.  
  227. item_light = addModel("item_light", 41, 0,
  228. [[
  229. .XX.
  230. .XX.
  231. XXXX
  232. ]])
  233. addItemAnim(item_light, "images/"..codename.."/disketa.png")
  234.  
  235. item_light = addModel("item_light", 8, 16,
  236. [[
  237. XX
  238. XX
  239. ]])
  240. addItemAnim(item_light, "images/"..codename.."/icon16.png")
  241.  
  242. item_light = addModel("item_light", 5, 12,
  243. [[
  244. XX
  245. XX
  246. ]])
  247. addItemAnim(item_light, "images/"..codename.."/icon31.png")
  248.  
  249. item_light = addModel("item_light", 8, 10,
  250. [[
  251. XX
  252. XX
  253. ]])
  254. addItemAnim(item_light, "images/"..codename.."/icon32.png")
  255.  
  256. item_light = addModel("item_light", 33, 28,
  257. [[
  258. XX
  259. XX
  260. ]])
  261. addItemAnim(item_light, "images/"..codename.."/icon5.png")
  262.  
  263. item_light = addModel("item_light", 8, 18,
  264. [[
  265. XX
  266. XX
  267. ]])
  268. addItemAnim(item_light, "images/"..codename.."/icon17.png")
  269.  
  270. item_light = addModel("item_light", 1, 8,
  271. [[
  272. XX
  273. XX
  274. ]])
  275. addItemAnim(item_light, "images/"..codename.."/icon7.png")
  276.  
  277. item_light = addModel("item_light", 1, 14,
  278. [[
  279. XX
  280. XX
  281. ]])
  282. addItemAnim(item_light, "images/"..codename.."/icon33.png")
  283.  
  284. item_light = addModel("item_light", 1, 10,
  285. [[
  286. XX
  287. XX
  288. ]])
  289. addItemAnim(item_light, "images/"..codename.."/icon2.png")
  290.  
  291. staravelka = addModel("fish_EXTRA-WXYZ", 24, 13,
  292. [[
  293. XXXX
  294. XXXX
  295. ]])
  296. addFishAnim(staravelka, LOOK_RIGHT, "images/fishes/ex_big")
  297.  
  298. staramala = addModel("fish_extra-wxyz", 24, 11,
  299. [[
  300. XXX
  301. ]])
  302. addFishAnim(staramala, LOOK_RIGHT, "images/fishes/ex_small")
  303.  
  304. item_heavy = addModel("item_heavy", 29, 19,
  305. [[
  306. X
  307. X
  308. ]])
  309. addItemAnim(item_heavy, "images/"..codename.."/old-valec.png")
  310.  
  311. item_light = addModel("item_light", 35, 13,
  312. [[
  313. ...X
  314. XXXX
  315. X...
  316. ]])
  317. addItemAnim(item_light, "images/"..codename.."/old-prkna.png")
  318.  
  319. item_light = addModel("item_light", 36, 15,
  320. [[
  321. X
  322. X
  323. X
  324. ]])
  325. addItemAnim(item_light, "images/"..codename.."/old-svicka.png")
  326.  
  327. item_light = addModel("item_light", 27, 11,
  328. [[
  329. XX
  330. ]])
  331. addItemAnim(item_light, "images/"..codename.."/old-kniha.png")
  332.  
  333. budik = addModel("item_light", 24, 12,
  334. [[
  335. X
  336. ]])
  337. addItemAnim(budik, "images/"..codename.."/old-budik.png")
  338.  
  339. spuntik = addModel("output_left", 23, 17,
  340. [[
  341. .X
  342. X
  343. X
  344. ]])
  345.  
  346.